Original disc assets
KMD model geometry and PCX textures from the game disc, decoded into browser-friendly files.
LOADING DOCK / s00a01 / ENGINEERING MILESTONE C → WASM · KMD → WEBGL
Original Metal Gear Solid geometry and textures, drawn directly in your browser. Original engine mathematics run as WebAssembly.
02 / WHAT IS ACTUALLY RUNNING
The original game assets feed a new browser renderer. A small part of the original engine is compiled, not simulated.
KMD model geometry and PCX textures from the game disc, decoded into browser-friendly files.
LOADING DOCK / s00aQuaternion and easing functions from libgv/quat.c and libgv/near.c, compiled to WebAssembly with a platform compatibility shim.
Direct WebGL geometry, texture sampling, lighting, and orbit controls. A software geometry preview is available when WebGL cannot start.
CUSTOM WEBGL · NO EMULATOR